Dark CrushCore
activecooldown 5 starget: 14 by 45 (10 from skill points), after 45: 16 → 20
Your main source of damage (about 40% in Arthars' test). It hits from 20 m, but only for a moment after a skill that opens it: 2 s after Spinning Strike and Impactful Crush, 3 s after Marchutan's Wrath and Ensnaring Mark. 5 s cooldown.
- 8Absorbs 0.7% HP
- 8Deals extra damage on attacking a target afflicted with Impact-type status
- 8Critical Hit on hitA guaranteed critical hit works together with Wind's Promise. aLuckyRO shows on a damage meter that without it the Chanter barely lands any crits.
- 12Adds [Piercing Strike] Chain SkillAn extra hit after Dark Crush, so more damage (couga54, Fextralife, ExpCarry).
- 16Removes [Dark Crush] cooldownAt 16 the cooldown disappears. couga54: the class doesn't work without it. It's your first goal after 45, because you can't get there before 45.
Everyone takes it to 16 first (couga54, aLuckyRO, Fextralife, ExpCarry, Wakayashi, Game8). couga54 only takes the crit at 20, as the third option.
Game description
Deals X damage to a target within 20m.
5 Stagger Gauge Damage
OnslaughtCore
activetarget: 10 as early as possible, after 45: 16 → 20
Your basic attack with no cooldown, on the left mouse button. It hits up to 4 enemies within 4 m and restores 100 MP on hit, so it is what keeps your mana up.
- 8+20% MP restoredYou're short on mana while leveling. aLuckyRO: don't trade mana for damage.
- 8Absorbs 0.7% HPExpCarry. couga54: the third option at 20, damage or healing, your choice.
- 8+50% Multi-Hit on hitFextralife, for later in the game.
- 12-1s [Spinning Strike] cooldown on hitEvery hit shortens Spinning Strike's cooldown, so you open Dark Crush more often (all sources).
- 16Adds [Storm Chain] Chain SkillAn extra hit, about 10% of your damage (couga54/Arthars).
Game description
Deals X damage to up to 4 enemies within 4m and restores 100 MP.
Spinning StrikeCore
activecooldown 30 starget: 10 (12 with Daevanion), after 45: 16 → 20
Your strongest single hit. It hits up to 4 enemies from 20 m, gives you +15% Critical Damage for 30 s (stacks twice) and opens Dark Crush for 2 s. 30 s cooldown. Unlocks at level 14.
- 8-5s cooldownOpens Dark Crush more often (couga54, aLuckyRO, Fextralife, ExpCarry).
- 8+10% Heal Boost (up to 20%)
- 8Up to +20% damage when less targets hitYou get the second slot at 12. aLuckyRO takes 12 only to slot this second option from level 8.
- 1240% chance to inflict Seal for 3s
- 16Ignores Block and Evasion and lands as a Critical Hit
Don't take +10% Heal Boost: you are not the main healer (couga54). Unlock: level 14 according to the game data (metabot); couga54's plan says 13.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies nearby. Increases the caster's Critical Damage Boost by 15% for 30s on hit. Stacks up to 2 times.
[Dark Crush] becomes available for 2s on skill use.
15 Stagger Gauge Damage
Incandescent BlowImportant
activetarget: 10, after 45: 16
A filler with no cooldown. It hits up to 4 enemies within 4 m and chips at the Stagger gauge a little. You use it while the Dark Crush window is closed.
- 8-20% MP consumedYou press it about 50 times a minute, and the cost drops from ~120 to 96 MP (aLuckyRO).
- 8+200 Block while using skillcouga54 (TitanTheF's sheet) for levels 1–8.
- 8Deals up to 12% more damage when less targets are hitAfter 45, once mana is no longer a problem: more single-target damage (couga54/Arthars).
- 12-200 enemy Accuracy for 3s on landing Bursting Blow
- 16Ignores Block and Evasion and lands as Multi-HitAfter 45, at 16 (couga54/Arthars).
Game description
Deals X damage to up to 4 enemies within 4m.
2 Stagger Gauge Damage
Impactful CrushImportant
activecooldown 15 starget: 8–10 (12 after 45)
A hit from 20 m. It always stuns monsters, for 3 s. Opens Dark Crush for 2 s. 15 s cooldown.
- 8Changes to AoE damage
- 8+1s [Impactful Crush] Stun duration
- 8Changes to mobile skillYou can use it on the move (couga54).
- 12+30% Skill Speed
- 16+20% [Impactful Crush] Stun ChancePvP only (couga54).
aLuckyRO: 8 is enough, it doesn't hit hard but it opens Dark Crush. couga54: 12 is enough.
Game description
Deals X damage to a target within 20m. Has a 60% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
[Dark Crush] becomes available for 2s on skill use.
10 Stagger Gauge Damage
Rushing SmashImportant
activecooldown 15 starget: 10 (12 with Daevanion)
A dash to an enemy from 20 m. It hits up to 4 enemies and restores 100 MP. 15 s cooldown.
- 8-20% target's Impact-type Resist for 5s
- 8Changes to Charge Skill, dealing up to 200% more damage
- 850% chance to trigger [Heat Wave Blow] on hit
- 12Resets cooldown on defeating an enemyYou kill a monster and jump straight to the next one. Fast leveling and pet collecting (aLuckyRO, couga54, ExpCarry).
- 16Ignores Block and Evasion and lands as Multi-HitFor PvP (aLuckyRO).
Never take Changes to Charge Skill: charged skills are a damage loss (couga54). Less important in dungeons. aLuckyRO: once your character is strong, you can take it off your bar.
Game description
Rushes at a target within 20m and deals X damage to up to 4 enemies and restores 100 MP.
10 Stagger Gauge Damage
RecuperationImportant
activecooldown 15 starget: 10 (12 with Daevanion), 16 only if you are the only healer
Heals you and your party within 40 m, removes 1 debuff, then heals every 2 s for 8 s. 15 s cooldown. It is your only heal outside of Stigmas.
- 8+1 consecutive use and Heal over Time can stack up to 2 timesTwo uses in a row, and the heal over time stacks twice (couga54, ExpCarry).
- 8Removes up to 2 debuffsFor fights with many debuffs (couga54).
- 8+4s healing duration
- 12+5% HP restoredThe base heal is a flat number, while +5% grows with your HP. aLuckyRO: 12 is very important, in practice it's about 10% HP.
- 16-3s cooldownWhen you are the only healer in the group (couga54, ExpCarry).
Game description
Restores 183-201 HP and removes 1 debuff(s) for the caster and party members within 40m. Restores X HP every 2s for 8s.
Wave BlowSupport
activecooldown 20 starget: 8 (12 for hard bosses)
A hit on a stunned target within 4 m that knocks it down for 3 s. Only works after a stun, e.g. after Impactful Crush. 20 s cooldown.
- 8Multi-Hit on hit
- 8+6m Range
- 8+1s Knockdown duration
- 12-15% target's PvE Damage Boost and -7.5% PvP Damage Boost for 10sThe boss hits 15% weaker (couga54; aLuckyRO: only on Nightmare).
- 16-5s cooldown
Only press it in a gap, never instead of Dark Crush (couga54). Not needed early on, because bosses don't hit hard (aLuckyRO). Does not stack with the Cleric's Debilitating Mark.
Game description
Deals X damage to a target afflicted with Stun within 4m and inflicts Knockdown for 3s.
Has a 7% chance to trigger on attacking a target with Incapacitated Immunity, changing the skill motion.
10 Stagger Gauge Damage
Tremor CrushSupport
activecooldown 20 starget: 8–12
After a dodge or while flying you dash to an enemy from 10 m. Stuns monsters. 20 s cooldown.
- 8Restores 300 Stamina on hit
- 8+10m [Tremor Crush] range
- 8+50% Multi-Hit on hit
- 12Adds [Surging Strike] Chain Skill
- 16+25% [Tremor Crush] Stun Chance
aLuckyRO: 8 is enough, it's only a gap closer and matters more in PvP. couga54 takes 12 to have both options: 20 m range and stamina back.
Game description
Move to a target within 10m and deal X damage with a 50% chance to inflict Stun for 3s after using [Dodge] or while flying.
100% chance to inflict Stun on NPC targets.
10 Stagger Gauge Damage
Heat Wave BlowSupport
activecooldown 10 starget: 8
Hits up to 4 enemies within 4 m and seals monsters (Seal). 10 s cooldown. Rushing Smash with its level 8 specialization has a 50% chance to trigger it.
- 840% chance to inflict Stun for 3s
- 8+20% Seal Chance
- 8Up to +20% damage when more targets hit
- 12Ignores Block and Evasion and lands as Multi-Hit
- 1625% chance to reset [Heat Wave Blow] cooldown on Block
couga54: strong, but in PvE there is rarely a moment for it. aLuckyRO: more of a PvP skill. Game8 has it at 16 in a late-game build.
Game description
Selects a target within 4m and deals X damage to up to 4 enemies within 4m with a 40% chance to inflict Seal for 3s on Block.
100% chance to inflict Seal on NPC targets.
10 Stagger Gauge Damage
DefianceSupport
activecooldown 60 starget: low while leveling, after 45: 16
Breaks stun, knockdown, airborne, grab, freeze and fear, then gives 5 s of immunity to those effects. 60 s cooldown. Only unlocks at level 16.
- 8Adds [Crushing Strike] Chain Skill
- 8Restores 1000 Stamina on using [Defiance]
- 8Restores 10% HP on using [Defiance]
- 12+2s Tenacity duration
- 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity durationAfter 45: for 7 s you can stand in a boss mechanic (couga54).
Sources don't say how many points to give it while leveling. The minimum is enough.
Game description
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Gust RampageLow priority
activetarget: 1
Only works on an enemy in the Stagger state, i.e. when the boss's gauge has been knocked down to zero.
- 8Absorbs 5% HPaLuckyRO on Nightmare.
- 8Restores 120 MPaLuckyRO outside Nightmare.
- 8Changes to mobile skill
- 12Multi-Hit on hit
- 16-1s all skill cooldowns on hit
A boss is in Stagger 2–3 times per fight, so it's not worth points in season 1 (couga54). Skip its Daevanion nodes.
Game description
Deals X damage to a target afflicted with Stagger within 4m.
Attack PreparationCore
passivetarget: 10 (from level 13, further levels as your character levels up)
+5.5% PvE damage, +2% Defense and +100 Accuracy. Always active.
First place for couga54, aLuckyRO, ExpCarry, Game8, notXeon and Grobs. The game unlocks its higher levels only at later character levels (notXeon: roughly 17, 22, 34). The requirement is shown on the skill. Wind's Promise has no such gate (couga54).
Game description
Increases the caster's PvE Damage Boost by 5.5%, PvP Damage Boost by 2.75%, Defense by 2%, and Accuracy by 100.
Inspiring SpellImportant
passivetarget: 10 (from level 11)
+100 Critical Hit and +0.5% Perfect Chance.
couga54 (following notXeon and WallyJTV) puts it 2nd, because Wind's Promise only pays off with critical hits. aLuckyRO: medium priority.
Game description
Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%.
Wind's PromiseCore
passivetarget: 10 (from level 25)
+5.7% Critical Damage and a chance for extra damage on every critical hit. Works together with Dark Crush's crit.
Max it to 10 right after it unlocks (couga54). Also high for aLuckyRO, ExpCarry and Game8.
Game description
Increases the caster's Critical Damage Boost by 5.7% and has a 50% chance to deal X extra damage to the target on landing a Critical Hit.
Extra Damage Cooldown: 1s
Impact HitImportant
passivetarget: 10 (from level 15)
+11.2% chance for impact effects (stun, knockdown) and +0.3% Double Chance.
couga54: 4th passive, because Double is pure damage. ExpCarry takes it too.
Game description
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
Protection CircleImportant
passivetarget: 10 (from level 9)
Each of your hits builds a circle. After 10 hits you and your party get a shield worth 3.1% of max HP. When you drop below 50% HP, you get an extra shield (60 s cooldown).
couga54: the best defensive passive, max it. Fextralife: priority. aLuckyRO: medium. Worth taking early while leveling, since it unlocks at level 9.
Game description
Grants a Protection Circle that lasts for 5s on landing an attack. Removes the Protection Circle at 10 stacks and grants Divine Barrier to the caster and party members, which blocks damage equaling 3.1% of Max HP for 10s. The Divine Barrier refreshes upon reaching 10 stacks of Protection Circle while Divine Barrier is active.
Grants a Noble Protective Shield for 5s that blocks 21% damage when the caster's HP drops below 50%.
Protection Circle Cooldown: 0.5s
Noble Protective Shield Cooldown: 60s
Earth's PromiseSupport
passivetarget: 10 (from level 21)
After each hit the target has −5.4% PvE Damage Tolerance for 5 s, so your whole party hits it harder.
couga54: 5th, because it is only active about half the time. Does not stack with the Cleric's Chain of Torment. aLuckyRO: with leftover points.
Game description
Reduces the target's PvE Damage Tolerance by 5.4% and PvP Damage Tolerance by 2.7% for 5s each time an attack lands.
[Earth's Promise]'s PvE/PvP Damage Tolerance reduction effect does not apply when used together with the Cleric skill [Chain of Torment].
Cooldown: 10s
Blessing of LifeSupport
passivetarget: spare points
More HP (+1.5% max HP) and stronger healing.
couga54: raise it only with skill points, not with gear lines. Fextralife and Game8 rank it higher (survivability).
Game description
Increases the caster's HP by 15300. Increases Max HP by an additional 1.5% and Heal Boost by 15300% of Attack.
Raging SpellLow priority
passivetarget: —
Extra damage to targets in Stagger or with an impact effect.
couga54: skip it. aLuckyRO: for Nightmare and 1-on-1 bosses. Game8 lists it among the key passives.
Game description
Deals X extra damage to targets afflicted with Stagger or an Impact-type status.
Cooldown: 1s
Survival WillpowerLow priority
passivetarget: spare points
Status resistance and less damage while you are stunned or knocked down. Mostly useful in PvP.
couga54: only with spare points.
Game description
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Damage Tolerance Increase Cooldown: 60s
Status Effect Resist Increase Cooldown: 1s
CrossguardLow priority
passivetarget: —
+200 Block and a little healing on block.
couga54: skip it. aLuckyRO: “complete garbage”. Take its Daevanion nodes only when they're on the way.
Game description
Increases the caster's Block by 200 and restores 53-58 HP on Block.
Cooldown: 1s
Undefeated MantraCore
stigmacooldown 5 starget: 20 (first Stigma)
A toggle: you and nearby party members get +10.5% PvE damage and damage tolerance. Turn it on once and leave it. Does not stack with the Cleric's Light of Protection (at equal level the Mantra wins).
- 5+100 Critical Hitunlocks by itself at level 5
- 10+100 Accuracyunlocks by itself at level 10
- 15+5% Critical Damage Boostunlocks by itself at level 15
- 20+5% Double Chanceunlocks by itself at level 20
Everyone takes it (7 of 7 sources). It's the reason groups want a Chanter. couga54 and aLuckyRO: max it to 20 first, before touching other Stigmas.
Game description
Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members.
Does not stack with the Damage Boost effect from the Cleric skill [Light of Protection]; only the higher-level skill effect applies. If both skills are the same level, Undefeated Mantra takes precedence.
Marchutan's WrathImportant
stigmacooldown 30 starget: 1–5
A hit from 20 m on 4 enemies. Opens Dark Crush for a full 3 s. 30 s cooldown.
- 5Up to +20% damage when less targets hitunlocks by itself at level 5
- 1050% chance to inflict Stun for 3sunlocks by itself at level 10
- 15-70% Incoming Heal and Potion Recoveryunlocks by itself at level 15
- 20+25% additional Stun Chanceunlocks by itself at level 20
couga54: 1 point is enough, it almost doubles your Dark Crush time anyway. aLuckyRO: 5. Higher levels (stun, reduced healing on the target) are for PvP. Keep it on its own key, not in a line (couga54).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m.
[Dark Crush] becomes available for 3s on skill use.
Sprint MantraImportant
stigmacooldown 5 starget: 5–10
A toggle: you and your party get +10.5% Move Speed and a chance to heal on every hit. Turn it on once.
- 5+10% Incoming Healunlocks by itself at level 5
- 10+30% Natural Stamina Regenunlocks by itself at level 10
- 15+50% amount restored when HP is 50% or lessunlocks by itself at level 15
- 20+10% Restorationunlocks by itself at level 20
aLuckyRO: 5 is enough. couga54: no higher than 10. Game8 in a late-game build: 20.
Game description
Increases Move Speed by 10.5% and grants a 15% chance to restore 127-140 HP on landing an attack to the caster and nearby party members.
Healing Cooldown: 1s
Power of the StormImportant
stigmacooldown 120 starget: 5, after 45 → 20
For 10 s: you get +20% Combat Speed and −20% cooldowns, your party within 40 m gets +20% and −10%. 120 s cooldown. Doesn't work together with the Cleric's Earth's Blessing.
- 5-30s cooldownunlocks by itself at level 5
- 10+200 Accuracyunlocks by itself at level 10
- 15+200 Critical Hitunlocks by itself at level 15
- 20+20% Caster Attack and +10% party member Attackunlocks by itself at level 20
couga54, Fextralife, ExpCarry and Wakayashi: always take it. aLuckyRO: situational, he saves it for the last ~10% of a boss's HP.
Game description
Increases Combat Speed by 20% and reduces skill cooldowns by 20% for 10s.
Increases Combat Speed by 20% and reduces skill cooldowns by 10% for party members within 40m.
Cannot receive effect of [Power of the Storm] if Cleric skill [Earth's Blessing] effect is active.
Focused DefenseSupport
stigmacooldown 20 starget: 5
Briefly guarantees Block and gives +100% block damage reduction. Restores 110 MP and stamina on block.
- 5+1 consecutive useunlocks by itself at level 5
- 10Changes to mobile skillunlocks by itself at level 10
- 15+20% Move Speed for 3s on Blockunlocks by itself at level 15
- 20Restores 5% HP once on Parryunlocks by itself at level 20
couga54: the 4th Stigma in a group, it lets you stay next to the boss. ExpCarry: for bosses. aLuckyRO: only for specific mechanics.
Game description
Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block.
Ensnaring MarkSupport
stigmacooldown 60 starget: 1–5
A hit from 20 m on 4 enemies that seals monsters. Opens Dark Crush for 3 s. 60 s cooldown.
- 550% chance to inflict Rootunlocks by itself at level 5
- 1050% chance to inflict -1000 enemy Max Staminaunlocks by itself at level 10
- 15+3s Seal, Root, Max Stamina reduction effectunlocks by itself at level 15
- 20+25% Seal, Root, Max Stamina reduction chanceunlocks by itself at level 20
aLuckyRO takes it as his 4th Stigma, because it's another Dark Crush opener. couga54: there's no room for it in PvE.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m, with a 50% chance to inflict Seal for 5s.
100% chance to inflict Seal on NPC targets.
[Dark Crush] becomes available for 3s on skill use.
Healing TouchSupport
stigmacooldown 30 starget: 5–15
A big heal for you and your party within 40 m. 30 s cooldown.
- 5+20% amount healed when HP is 50% or lessunlocks by itself at level 5
- 10Restores 1000 Staminaunlocks by itself at level 10
- 15Removes 5 debuff(s)unlocks by itself at level 15
- 20+5% HP restoredunlocks by itself at level 20
When there's no Cleric in the group (couga54, ExpCarry, Game8, aLuckyRO).
Game description
Restores 927-1020 HP for the caster and party members within 40m.
Impeding AuthoritySupport
stigmacooldown 90 starget: 5–15
A shield worth 16% of max HP for you and your party for 20 s. 90 s cooldown.
- 5+15% Defenseunlocks by itself at level 5
- 10+10% Incoming Healunlocks by itself at level 10
- 15+10% PvE Damage Tolerance, +5% PvP Damage Toleranceunlocks by itself at level 15
- 20Restores 7% of Max HP when Protective Shield ends or is brokenunlocks by itself at level 20
When the group is still learning a fight or has no Cleric. Fextralife takes it as the 4th Stigma.
Game description
Grants a Protective Shield that blocks damage equaling 16% of Max HP for 20s to the caster and nearby party members within 40m.
ObliterateSupport
stigmacooldown 60 starget: 5
A hit on 4 enemies. Knocks monsters down and deals heavy Stagger damage (50 points). 60 s cooldown.
- 5Up to +20% damage when more targets hitunlocks by itself at level 5
- 10+20% Skill Speedunlocks by itself at level 10
- 15Critical Hit on hitunlocks by itself at level 15
- 20+25% Knockdown Chanceunlocks by itself at level 20
couga54 (TitanTheF's sheet): for monster packs while leveling. WallyJTV: for bosses with a Stagger check.
Game description
Deals X damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Knockdown.
100% chance to land Knockdown on NPC targets.
50 Stagger Gauge Damage
Guardian BlessingLow priority
stigmacooldown 300 starget: —
+5.4% max HP for 5 min, for you only. At 15 it boosts Wind's Promise ×1.5.
- 5+10% Status Effect Resistunlocks by itself at level 5
- 10x1.5 [Crossguard] effect for the durationunlocks by itself at level 10
- 15x1.5 [Wind's Promise] effect for the durationunlocks by itself at level 15
- 20+10% Incoming Healunlocks by itself at level 20
couga54: a real gain, but in season 1 there's no slot for it. aLuckyRO: selfish, for solo and PvP.
Game description
Increases the caster's Max HP by 5.4% for 300s and immediately restores 5.4% HP.
Not affected by buff dispel effects.
Barrier SpellLow priority
stigmacooldown 180 starget: —
For 3 s your party's HP can't drop below 10%. 180 s cooldown.
- 5Restores 10% HP when effect expires naturallyunlocks by itself at level 5
- 10+10% PvE Damage Tolerance and +5% PvP Damage Tolerance for 10s when effect expires naturallyunlocks by itself at level 10
- 15+10% HP limitunlocks by itself at level 15
- 20+1s effect durationunlocks by itself at level 20
couga54: no room for it in PvE. aLuckyRO and ExpCarry: only for specific mechanics in hard modes.
Game description
Prevents the HP of the caster and party members within 40m from falling below 10% for 3s.
Cannot block certain powerful attacks. Unaffected by cooldown increase effects.
Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.
Fracturing BlowLow priority
stigmacooldown 45 starget: —
A dash plus −30% Defense on the target for 5 s.
- 5-15s cooldownunlocks by itself at level 5
- 10Inflict Exposed for 5s on hitunlocks by itself at level 10
- 15Critical Hit on hitunlocks by itself at level 15
- 20+30% additional Impact-type Status target damageunlocks by itself at level 20
couga54: not for PvE. Game8 has it in a late-game build, ExpCarry for PvP.
Game description
Rushes to a target within 20m and deals X damage and reduces their Defense by 30% for 5s. Increases damage by 20% to targets afflicted with an Impact-type status.
20 Stagger Gauge Damage
Assault ShockLow priority
stigmacooldown 120 starget: —
An area hit with a stun.
- 5+20% Attack for 5s on hitunlocks by itself at level 5
- 10500 MP damage on hitunlocks by itself at level 10
- 15+10m Rangeunlocks by itself at level 15
- 20+20% Stun Chanceunlocks by itself at level 20
couga54: not for PvE. aLuckyRO: with 4 slots there's no room for it.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.