Elemental FusionCore
activetarget: 20 (10 from skill points)
Every skill your spirit uses gives you one element. At four you get the “Four Elements” state and can cast this skill: the strongest hit of the class, from 20 m. No cooldown.
- 8Changes to AoE SkillFor mob packs while leveling (couga54).
- 8Extra damage after 3s on hit
- 8+10 all Element Boost on hit
- 12Changes to Charge Skill, dealing up to 200% more damageaLuckyRO (Oct 4): a charged one hit for 21,000 instead of 7,000. But then you press it by hand, not in the macro. Game8 takes it too.
- 1625% chance to regain Four ElementsSometimes you get the next Fusion right away (couga54, Fextralife).
A common mistake is thinking you need 4 different spirits. What counts is the number of spirit skills, not their type (ExpCarry). Raise it to 8 from ~level 22, when you get the Ancient Spirit.
Game description
The Spiritmaster receives an element each time a Spirit uses its skill. Grants Four Elements status and the ability to use the [Elemental Fusion] skill upon reaching 4 stacks. [Elemental Fusion] can only be used when granted Four Elements, and using [Elemental Fusion] will immediately remove Four Elements. Cannot receive additional elements while in Four Elements status.
Deals X damage to a target within 20m.
10 Stagger Gauge Damage
CombustionCore
activetarget: 20 (10 from skill points)
Fire on a target from 20 m and on up to 4 enemies next to it. No cooldown, so it fills every gap in your line.
- 8-20% MP consumedFor the first days, when you run out of mana (aLuckyRO, Game8).
- 8Deals up to 12% more damage when less targets are hitFor bosses, once your mana holds up (couga54, Tsuruf, OneTimeACraft).
- 8+100 Skill Accuracy
- 12+20% Skill SpeedaLuckyRO: “very important”. DankRNG: more important than passives.
- 16Adds [Ashy Call] Chain Skill
couga54 takes “12% more damage” from level 19 already. aLuckyRO and Game8 prefer saving mana at the start.
Game description
Selects a target within 20m and deals X Fire damage to up to 4 enemies within 4m of the target.
3 Stagger Gauge Damage
Cold ShockCore
activetarget: 16 (10 from skill points)
Your basic attack on the left mouse button. No cooldown, 20 m range. Every hit restores 100 MP, and every third hit is a stronger “Earth Tremor”.
- 8+20% MP restoredYou run out of mana at the start (aLuckyRO, couga54).
- 8Absorbs 1% HPFor PvP (couga54).
- 8+50% Multi-Hit on hitOnce mana is no longer a problem, it replaces +20% MP (couga54, Tsuruf, OneTimeACraft).
- 12+2% Attack on landing [Earth Tremor] (Up to 5 stacks)Up to +10% Attack for you and every spirit. This is the heart of playing the class (DankRNG, couga54, Tsuruf).
- 1610% chance to remove 1 buff on landing [Earth Tremor]
aLuckyRO: “priority number one”. You reach 12 with the Nezekan and Zikel boards (level 20). couga54: 16 is best, 14 is enough.
Game description
Deals X Water damage to a target within 20m and restores 100 MP.
Summon: Water SpiritCore
activecooldown 15 starget: 16 (10 while leveling)
Water spirit. It hits the target from 20 m, then fights next to you and gives you 20 MP with every attack. The best spirit for leveling. 15 s cooldown.
- 8-50% MP Cost
- 8+10% Water Spirit Attackcouga54, OneTimeACraft.
- 810% chance to activate skill when Water Spirit lands attackMore spirit skills means more elements for Elemental Fusion (aLuckyRO, Game8, Tsuruf).
- 125% chance to inflict Root for 2s on landing Water Spirit attack
- 16+20% Water Spirit Stats
aLuckyRO: “without the water spirit you will have mana problems”. After the core skills it is the first skill to get points (~level 9).
Game description
Summons a Water Spirit.
The Water Spirit uses a skill that deals X Water damage to a target within 20m.
The Water Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill and restoring 20 of the Spiritmaster's MP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Water Spirit's Attack and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Summon: Fire SpiritCore
activecooldown 15 starget: 20 (can wait while leveling)
Fire spirit. It dives into the target and hits up to 4 enemies, then fights next to you. The strongest normal spirit against bosses. 15 s cooldown.
- 8-50% MP Cost
- 8+20% Fire Spirit Critical Hit damage
- 810% chance to activate skill when Fire Spirit lands attackMore spirit skills means more Elemental Fusion (Tsuruf, OneTimeACraft).
- 125% chance to inflict Knockdown for 3s on landing Fire Spirit attack
- 16+20% Fire Spirit StatsGame8, OneTimeACraft.
couga54: leave it at 1 while leveling and play with the water spirit. ExpCarry and DankRNG say to level it earlier. Summon it last in your line so it stays on the field.
Game description
Summons a Fire Spirit.
The Fire Spirit rushes towards a target within 20m and uses a skill that deals X damage to up to 4 enemies within 5m.
The Fire Spirit fights alongside the caster using basic attacks, with a 15% chance to use its skill each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Fire Spirit's Attack and Defense by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Jointstrike: CurseImportant
activecooldown 10 starget: 16 (10 from skill points)
Hits up to 4 enemies from 20 m and applies a Curse for 5 s: damage every second, and the target deals 10% less damage to you. Your spirit attacks together with you. 10 s cooldown.
- 8+2s Curse durationThe pick of couga54 and aLuckyRO.
- 8+50% Multi-Hit on hitTsuruf's pick.
- 8Changes to mobile skillYou can cast it while moving (couga54, Tsuruf, OneTimeACraft).
- 12-2s cooldownaLuckyRO, OneTimeACraft, Game8.
- 16[Jointstrike: Curse] ignores Block and Evasion and lands as a Critical Hit
aLuckyRO: “high priority, try to get it to 12”. You open mob packs with it (couga54).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, and inflicts Curse.
Curse: Deals X Damage over Time every 1s and reduces damage dealt to the Spiritmaster by 10% for 5s.
The Spirit joins for a coordinated assault.
Fire: X AoE damage
Water: X damage
Earth: X damage and reduces Status Effect Resist by 10%
Wind: X AoE damage and X Damage over Time
Ancient: X AoE damage
10 Stagger Gauge Damage
Dimensional ControlImportant
activetarget: 16 (10 from skill points)
Lights up for a moment after every skill your spirit uses. Hits up to 4 enemies, slows them by 40% for 3 s and restores 100 MP. No cooldown of its own.
- 8+20% Slow effect
- 8Extra damage after 3s on hit
- 8+50% Multi-Hit chance on hit
- 12Pull in nearby targetsGame8 takes it to gather mobs. couga54 says to skip it.
- 1630% chance to inflict Root for 3s on hitFor PvP.
aLuckyRO: “very important, does crazy damage in long boss fights”. couga54, Tsuruf and OneTimeACraft agree.
Game description
A skill that is triggered briefly each time a Spirit uses its skill.
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 3s on hit. Restores 100 MP.
5 Stagger Gauge Damage
Summon: Earth SpiritSupport
activecooldown 15 starget: 1–8, 16 in the endgame
Earth spirit. Its skill raises threat a lot, so mobs and bosses hit the spirit instead of you. Useful solo. 15 s cooldown.
- 8-50% MP Cost
- 8+20% PvE Damage Tolerance and +10 PvP Damage Tolerance to Earth SpiritThe spirit holds the boss longer (couga54).
- 810% chance to activate skill when Earth Spirit lands attackaLuckyRO, Tsuruf, Game8.
- 125% chance to restore 5% of Spirit HP when landing Earth Spirit attack
- 16+20% Earth Spirit Stats
aLuckyRO and couga54: the ideal spirit for “tanking” solo. Tsuruf: only when you are short on HP. In a group with a tank it may pull the boss off the tank. No source says this directly, it follows from the skill description.
Game description
Summons an Earth Spirit.
The Earth Spirit uses a skill that deals X Earth damage to a target within 20m and increases Enmity by 3750. Has a 30% chance to inflict Taunt for 2s if the target is a player.
The Earth Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and increasing Enmity each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Earth Spirit's Defense and HP by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Rapid ScattershotSupport
activetarget: 8 (for bosses), 16 in the endgame
A hit from 20 m that only works on a target in the Stagger state, i.e. when the boss's bar has been broken. No cooldown.
- 8Absorbs 5% HPaLuckyRO: if you often get hit by boss mechanics.
- 8Restores 120 MPaLuckyRO: if you dodge mechanics but run low on mana.
- 8Changes to mobile skill
- 12Multi-Hit on hit
- 16-1s all skill cooldowns on hitAt 16 every hit shortens all your cooldowns (couga54).
aLuckyRO: bosses only. If you don't do bosses, keep it off your bar. Tsuruf and OneTimeACraft consider it weak.
Game description
Deals X damage to a target afflicted with Stagger within 20m.
DefianceSupport
activecooldown 60 starget: 1–8, 16 in the endgame
Breaks stun, knockdown, airborne, grab, freeze and fear, then gives you 5 s of immunity. 60 s cooldown.
- 8Adds [Curse of Despair] Chain Skill
- 8Restores 1000 Stamina on using [Defiance]
- 8Restores 20% HP on using [Defiance]The PvE pick of Evripides and couga54.
- 12+2s Tenacity duration
- 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
A few points are enough while leveling.
Game description
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Summon: Wind SpiritLow priority
activecooldown 15 starget: 1
Wind spirit. Hits up to 4 enemies and heals you for ~140 HP. The weakest damage of all spirits. 15 s cooldown.
- 8-50% MP Cost
- 8+20% Wind Spirit Critical Hit
- 810% chance to activate skill when Wind Spirit lands attackIf you use it at all (Game8).
- 125% chance to reduce enemy Attack Speed by 30% for 10s on landing Wind Spirit attack
- 16+20% Wind Spirit Stats
aLuckyRO: keep it in your line during the first week, because four summons guarantee an Elemental Fusion. Drop it once three spirits trigger Fusion on their own. DankRNG, couga54 and OneTimeACraft skip it.
Game description
Summons a Wind Spirit.
The Wind Spirit selects a target within 20m and uses a skill that deals X Wind damage to up to 4 enemies within 5m of the target and restores 134-147 HP to the Spiritmaster.
The Wind Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and restores 1.5% of the Spiritmaster's HP each time an attack lands. It is dismissed upon selecting the summon icon.
Each skill level increases the Wind Spirit's Accuracy and Critical Hit by 2%.
7 Stagger Gauge Damage
Spirit Skill Cooldown: 3s
Soul's CryLow priority
activecooldown 45 starget: 1
A hit from 20 m with a 70% chance to Fear for 5 s (mobs are always feared). 45 s cooldown.
- 8+50% Multi-Hit on hit
- 8Inflicts Root for 5s
- 8Changes to mobile skill
- 12-10s cooldownFor PvP (couga54, Game8).
- 16+2s Fear duration
aLuckyRO: “completely useless in PvE”. couga54 and OneTimeACraft skip it too. Only Game8 puts it at 16.
Game description
Deals X damage to a target within 20m, with a 70% chance to inflict Fear for 5s.
100% chance to inflict Fear on NPC targets.
15 Stagger Gauge Damage
Spirit StrikeCore
passivetarget: 10, then from gear
+6% PvE damage and +0.4% Perfect chance for you and your spirit.
aLuckyRO: priority no. 1. Tsuruf: “the most important”. couga54: second, right after Mental Focus.
Game description
Increases the caster's PvE Damage Boost by 6%, PvP Damage Boost by 3%, and Perfect Chance by 0.4%. Increases the Spirit's PvE Damage Boost by 6%, PvP Damage Boost by 3%, and Perfect Chance 0.4%.
Mental FocusImportant
passivetarget: as high as possible in the endgame
+11% chance to apply “mental” effects (e.g. Fear) and +0.3% Double Chance.
couga54 and Evripides: passive no. 1 in the endgame (OneTimeACraft, Fextralife, ExpCarry similar). aLuckyRO: “a PvP passive, low priority in PvE”.
Game description
Increases the caster's Mental-type Chance(s) by 11% and Double Chance by 0.3%.
Element UnificationImportant
passivetarget: from mid-game
After a spirit skill hits, you get +1.1% Critical Damage, up to 5 times.
Skip it until you actually land critical hits, around 800–1000 Critical Hit (aLuckyRO, couga54). Later it is third (couga54).
Game description
Increases Critical Damage Boost by 1.1% for the caster and Spirit for 10s upon landing a Spirit skill attack. Stacks up to 5 times.
Cooldown: 1s
Spirit RevitalizationImportant
passivecooldown 30 starget: as points allow
11% chance for −1 s on summon cooldowns. Also heals your spirit.
couga54: fourth. Tsuruf: “important”. aLuckyRO: medium priority.
Game description
Has a 11% chance to reduce the cooldown of Spirit summon skills by 1s on hit. Immediately heals the Spirit for 12% of its Max HP when its HP is 50% or less.
Cooldown: 1s
Spirit Healing Cooldown: 30s
Spirit's DescentSupport
passivetarget: first days
For 10 s after summoning a spirit you have a 50% chance for extra damage. After the Ancient Spirit, for 30 s.
Good for the first days: aLuckyRO and couga54 put it second at that point.
Game description
Has a 50% chance to deal X extra damage whenever the Spiritmaster's attacks land within 10 seconds of summoning a Spirit. Duration is increased to 30s when an Ancient Spirit is summoned.
Cooldown: 1s
Consecutive CountercurrentSupport
passivetarget: first days
50% chance for extra damage on a target that has damage over time on it (e.g. from Curse or Corrode).
couga54: third in the first days. Game8: second, right after Spirit Strike.
Game description
Has a 50% chance to deal X extra damage on landing an attack on a target that is taking Damage over Time.
Cooldown: 1s
CorrodeSupport
passivetarget: later
+100 Critical Hit and a 50% chance for extra damage on a critical hit. Don't confuse it with the Jointstrike: Corrode Stigma.
Skip it at the start, because you don't land critical hits yet (aLuckyRO, couga54).
Game description
Increases the caster's Critical Hit by 100, with a 50% chance to deal X damage on landing a Critical Hit.
Cooldown: 1s
Spirit ProtectionSupport
passivetarget: last
+2% Defense for you and your spirit.
aLuckyRO: medium priority, because you are squishy. OneTimeACraft: defense goes last. couga54 only takes it for PvP.
Game description
Increases the caster's Defense by 2% and Spirit's Defense by 2%.
Spirit CommunionLow priority
passivetarget: —
+100 Accuracy and a 10% chance to heal you and your spirit.
aLuckyRO: low priority, don't put points here.
Game description
Increases the caster's Accuracy by 100. Has a 10% chance to restore the caster's and Spirit's HP by 182-200 when landing an attack.
Cooldown: 1s
Revitalization ContractLow priority
passivetarget: PvP
Status effect resistance and a rescue when you drop to 10% HP.
For PvP (aLuckyRO, couga54).
Game description
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Immediately restores 35% Max HP when HP is 10% or less.
Healing Cooldown: 60s
Status Effect Resist Cooldown: 1s
Summon: Ancient SpiritCore
stigmacooldown 90 starget: 20 (15 first)
An extra spirit for 30 s, next to your normal one. Every skill it uses gives you “Four Elements” right away, i.e. an Elemental Fusion. Hits up to 4 enemies. 90 s cooldown.
- 5+10% Ancient Spirit Attackunlocks by itself at level 5
- 10x1.5 [Spirit's Descent] activation chance and damage for 30sunlocks by itself at level 10
- 15Ancient Spirit uses skill after 5 basic attacksunlocks by itself at level 15At 15 it uses its skill every 5 attacks instead of every 7, so more Fusions. aLuckyRO: at least 15.
- 20+20% Ancient Spirit Statsunlocks by itself at level 20
The strongest Stigma. Every source puts it in the first slot (22).
Game description
Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill.
The Ancient Spirit uses a skill on a target within 20m, dealing X damage to up to 4 enemies within 4m.
The Ancient Spirit fights alongside the caster using basic attacks and reuses its skill after 7 basic attacks. It is dismissed upon selecting the summon icon.
Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%.
20 Stagger Gauge Damage
Enhance: Spirit's BenedictionCore
stigmacooldown 60 starget: 20
For 10 s you and your spirit get +20% PvE damage, +20% PvE damage tolerance and healing every second. 60 s cooldown.
- 5Restores 10% of Max HP on castunlocks by itself at level 5Heals you while you are still weak (aLuckyRO).
- 10x1.5 [Spirit Strike] Damage Boost effectunlocks by itself at level 10
- 15x1.5 activation chance and amount healed from [Spirit Communion]unlocks by itself at level 15
- 20+25% PvE Damage Boost and Damage Tolerance, +12.5% PvP Damage Boost and Damage Tolerance for caster and Spiritunlocks by itself at level 20Tsuruf: “take it to 20, it's a crazy buff”.
Always cast it before the Ancient Spirit (couga54, Evripides, DankRNG, OneTimeACraft).
Game description
Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and restores X HP every 1s for 10s to the caster and Spirit.
Unaffected by cooldown increase effects.
Jointstrike: CorrodeImportant
stigmacooldown 45 starget: 20 (5 right away)
Hits up to 4 enemies from 20 m and applies Corrode for 20 s: the target takes +10% damage from your spirit plus damage every second. Your spirit attacks together with you. 45 s cooldown.
- 5+15% extra damage taken from Spirit during Corrodeunlocks by itself at level 5Already at 5 the target takes +25% damage from your spirit (Tsuruf).
- 10-20% Combat Speed on hit for 10sunlocks by itself at level 10
- 15-70% Incoming Heal during Corrodeunlocks by itself at level 15
- 20+10s Corrode effect durationunlocks by itself at level 20
In the spirit line it goes right after Water Spirit (Grobs via couga54, DankRNG). Evripides: to keep it up all the time you need ~33% cooldown reduction.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, inflicting Corrode for 20s.
Corrode: Increases damage taken from the Spirit by 10% and deals X Damage over Time every 1s
The Spirit joins for a coordinated assault.
Fire: X AoE damage and Knockdown
Water: X damage and Slow
Earth: X damage and Seal
Wind: X AoE damage and Stun
Ancient: X AoE damage and Knockdown
10 Stagger Gauge Damage
Flame BlessingImportant
stigmacooldown 60 starget: 20
For 10 s your hits have a 50% chance for extra damage (at most once per second). Cast it before Ancient Spirit, together with your other buffs (couga54, Evripides). 60 s cooldown.
- 5+100 Accuracyunlocks by itself at level 5
- 10+100 Critical Hitunlocks by itself at level 10
- 15+10% Critical Damage Boostunlocks by itself at level 15
- 20-50% extra damage cooldownunlocks by itself at level 20At 20 the buff gets much stronger (couga54, Evripides).
One of the strongest buffs (couga54, Evripides, Fextralife, ExpCarry, Tsuruf, OneTimeACraft). couga54: take it once your Accuracy is high enough. Game8 doesn't take it at all.
Game description
Has a 50% chance to deal X extra damage to enemies on landing an attack for 10s.
Cooldown: 1s
SiphonSupport
stigmacooldown 30 starget: instead of Flame Blessing (solo)
A hit from 20 m that steals 10% HP and 300 MP. 30 s cooldown.
- 5+20% Skill Speedunlocks by itself at level 5
- 10+5% HP absorbedunlocks by itself at level 10
- 1530% of Max HP as Protective Shield for 30s on useunlocks by itself at level 15At 15 a shield worth 30% HP (couga54, DankRNG).
- 20Stun for 3s on hitunlocks by itself at level 20
A solo survival option (couga54, DankRNG). OneTimeACraft: “situational”. aLuckyRO skips it because it doesn't fit in 4 slots.
Game description
Deals X damage and 300 MP damage to a target within 20m. Absorbs 10% HP and restores 300 MP.
Jointstrike: Destructive AttackSupport
stigmacooldown 60 starget: instead of Flame Blessing
A heavy hit from 20 m, your spirit attacks together with you. 60 s cooldown.
- 5Changes to Charge Skill, dealing up to 200% more [Jointstrike: Destructive Attack] damageunlocks by itself at level 5
- 10+30% Skill Speedunlocks by itself at level 10
- 15Critical Hit on hitunlocks by itself at level 15
- 20Reset [Jointstrike: Curse] and [Jointstrike: Corrode] cooldown on landing [Jointstrike: Destructive Attack] first hitunlocks by itself at level 20
Game8 takes it as the fourth Stigma instead of Flame Blessing. OneTimeACraft: “once there are more slots”.
Game description
Deals X damage to a target within 20m.
The Spirit joins you in a coordinated assault.
Fire: X AoE damage
Water: X damage
Earth: X damage
Wind: X AoE damage
Ancient: X AoE damage
50 Stagger Gauge Damage
Cursed CloudSupport
stigmacooldown 90 starget: later
A cloud on the target: up to 4 enemies take damage every second for 10 s. 90 s cooldown.
- 5-1000 enemy Max Stamina during Damage over Timeunlocks by itself at level 5
- 10-20% Max HP of PC targets during Damage over Timeunlocks by itself at level 10
- 15+10s Damage over Time durationunlocks by itself at level 15
- 20-30% Status Effect Resist during Damage over Timeunlocks by itself at level 20
couga54: strong in PvE, but there is no slot for it in season 1. aLuckyRO: for mid and late game.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m, and deals X Damage over Time every 1s for 10s.
20 Stagger Gauge Damage
Command: ProxyLow priority
stigmacooldown 60 starget: PvP
For 4 s half the damage you take goes to your spirit. 60 s cooldown.
- 5+2s Command: Proxy durationunlocks by itself at level 5
- 10+10% PVP Damage Tolerance increase and +5% PvP Damage Tolerance increase to Spiritunlocks by itself at level 10
- 15x1.5 [Spirit Protection] effect during Command: Proxyunlocks by itself at level 15
- 20Restores 3% of Spirit's HP every 1s for Command: Proxy durationunlocks by itself at level 20
couga54: PvP build only.
Game description
Increases the Spirit's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 4s, and redirects damage taken each time the Spiritmaster is attacked, sharing 50% to the Spiritmaster and 50% to the Spirit.
This effect is applied to the summoned Spirit with the highest HP. If HP is equal, it will be applied to the closer target. Damage is only shared if the Spirit is within 25m.
Unaffected by cooldown increase effects.
Seize MagicLow priority
stigmacooldown 90 starget: PvP
Removes 2 buffs from up to 4 enemies. 90 s cooldown.
- 5Removes up to 3 buffsunlocks by itself at level 5
- 10Inflicts Seal for 5s when removing 3 or more buffsunlocks by itself at level 10
- 15Removes up to 5 buffsunlocks by itself at level 15
- 20-30s cooldownunlocks by itself at level 20
For PvP (DankRNG, aLuckyRO, couga54).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, removing up to 2 buffs.
Deals X extra damage based on the number of buffs removed.
20 Stagger Gauge Damage
Magic BlockLow priority
stigmacooldown 60 starget: PvP
75% chance to Seal for 5 s: the enemy can't use skills. 60 s cooldown.
- 550% chance to inflict Root for 5s on hitunlocks by itself at level 5
- 10-1000 enemy Max Stamina for 5s on hitunlocks by itself at level 10
- 15+2s Seal durationunlocks by itself at level 15
- 20+25% Seal chanceunlocks by itself at level 20
For PvP (aLuckyRO).
Game description
Deals X damage to a target within 20m, with a 75% chance to inflict Seal for 5s.
20 Stagger Gauge Damage
Cry of TerrorLow priority
stigmacooldown 90 starget: PvP
Fear on up to 4 enemies. 90 s cooldown.
- 5Root for 5s on hitunlocks by itself at level 5
- 10Up to +20% damage when more targets hitunlocks by itself at level 10
- 15+2s Fear durationunlocks by itself at level 15
- 20+20% Fear Chanceunlocks by itself at level 20
For PvP (aLuckyRO, couga54).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Fear for 5s.
100% chance to inflict Fear on NPC targets.
Kaisinel's PowerLow priority
stigmacooldown 60 starget: PvP
For 10 s, +20% chance to apply status effects and +20% resistance to them. 60 s cooldown.
- 5+150 Block and Evasionunlocks by itself at level 5
- 10+15% Status Effect Resistunlocks by itself at level 10
- 15+150 Accuracyunlocks by itself at level 15
- 20+15% Status Effect Chanceunlocks by itself at level 20
aLuckyRO: “not needed in PvE at all”.
Game description
Increases Status Effect Chance by 20% and Status Effect Resist by 20% for the caster for 10s.
Assault TerrorLow priority
stigmacooldown 120 starget: —
An area hit with Fear. Your defense grows with the number of enemies hit. 120 s cooldown.
- 5+20% caster's Attack for 5sunlocks by itself at level 5
- 10500 MP damage on hitunlocks by itself at level 10
- 15+10m Rangeunlocks by itself at level 15
- 20+20% Fear Chanceunlocks by itself at level 20
aLuckyRO: “forget about it”.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, with a 30% chance to inflict Fear for 5s.
100% chance to inflict Fear on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.