Aion 2 · global version · Updated:

Sorcerer Guide & Build (Aion 2)

Weapon: Spellbook · Role: ranged magic damage dealer

Everything for the Sorcerer from level 1 to the endgame: what to max, how to set up your skill bar, how to manage mana, gear, your first dungeon and a plan for after 45. The Sorcerer hits from 20 m and has the biggest AoE damage in the game, but very little HP and defense. Collected from several guides and from players. Where sources disagree, I say so openly.

12

Set your level and you will see below what to do right now. The page remembers it in this browser.

Skill points

  • New skill: Wish of Concentration, and at 14 Hellfire
  • Daevanion: orange Combat Speed and Cooldown Reduction first, then Hellfire → Firestorm → Bittercold Wind (Daevanion tab)

Watch out / what to do

  • From 14: Hellfire always by hand, charged to stage 3
  • Pack of monsters: Bittercold Wind → Hellfire → Ice Chain
  • From 13: Sealed Dungeons give crystals and points

Next milestone: level 14

  • Hellfire (from 14)
  • First specializations at 8

Where to put your next point

Enter your skill levels from the in-game skill window. The page calculates for the character level set above and remembers your entries in this browser.

Skill bar for level 12

Arrange your skills like this in the skill window. Row 0 is the row right at the bar and has the highest priority. A filler with no cooldown always goes at the top of its column (Lipej).

KeyRow 0Row 1Row 2Row 3How to use
LMB
Flame Arrow
only one slot. In target mode it fires on its own after every skill and restores mana
RMB
Frost Burstnew
Frost
Winter's Shackles from 14
Ice Chain
ice line for packs, hold it. Frost Burst only fires on a frozen target
Q
Blaze
Firestorm
fire line: Blaze when the target has Fire Mark, Firestorm every 5 s
E
Hellfire from 14
always by hand: hold to stage 3
1
Bittercold Windnew
roots the pack, Hellfire right after
2
Element Enhancement from 22
Wish of Concentration from 14
buff line: press 2× before an elite or a boss
3
Flame Scattershotnew
only on a boss's broken Stagger gauge
7
Defiance from 16
breaks stuns and freezes

Change at 12: On 1 you add Bittercold Wind: it roots the pack.

Next change at 14: On E you add Hellfire (by hand, charged to stage 3), on 2 Wish of Concentration, and on RMB in row 2 Winter's Shackles.

Left off the bar: PvP Stigmas and backups (Divine Burst, Glacial Smite). Slot 4 stays free, e.g. for potions. At 45 EUTOPIA takes Ice Chain, Frost and Frost Burst off the bar.

Rules that never change

  • Hellfire, Firestorm, Wish of Concentration and Blaze are your core, with Bittercold Wind right behind them. Skill points raise a skill only up to 10. Beyond that (to 16 and 20) you top up with the Daevanion board (+1 per blue node, up to +4), Arcana cards and soul binding on rings (couga54).
  • Keep mana above 50%. The passives Robe of Earth and Grace of Enhancement only work with high mana, so mana is damage, not comfort. When it drops, let go of the macro and fire a few Flame Arrow (couga54, aLuckyRO, KaidGames).
  • Play in target mode, not action combat. With a locked target, Flame Arrow fires on its own after every skill and restores mana (couga54, MMO Codex, aLuckyRO).
  • Hellfire always by hand, charged to stage 3. In a macro it only fires at stage 1: berdugz showed it on a damage meter, 5k damage instead of 35k.
  • Buffs first, then Hellfire. Element Enhancement and Wish of Concentration (in a group also Delayed Explosion), then a charged Hellfire, then Firestorm, which cuts Hellfire's cooldown (EUTOPIA, DankRNG, berdugz, Fextralife, ExpCarry).