HellfireCore
activecooldown 45 starget: 20 (10 from skill points)
The class's strongest hit. You pick a target within 20 m and fire hits up to 4 enemies around it. Hold the key to charge it: there are 3 stages (0.5 / 1 / 1.5 s according to berdugz). Cooldown 45 s. Unlocks at character level 14.
- 8+30% Skill SpeedCharges faster. Everyone takes it.
- 8Fire Damage over Time for 10s on hitBefore 20 you only have 2 slots. couga54 and aLuckyRO take Skill Speed and the burn then, and at 16 swap the burn for −15 s. KaidGames: good when the boss stands still.
- 8Changes to mobile skillGame8's pick: lets you use it while moving.
- 12Ignores Block and Evasion and lands as Multi-Hit
- 16-15s cooldownYou use it more often. AsianBoy calls this the most important option.
Never put it in a macro, it will only fire stage 1 (berdugz, KaidGames, ExpCarry, couga54). This is the first skill to push to 16.
Game description
Selects a target within 20m and deals X Fire damage to up to 4 enemies within 4m of the target.
Max 3 Charge Levels
20-35 Stagger Gauge Damage
FirestormCore
activecooldown 5 starget: 20 (10 from skill points)
A fire projectile at a target within 20 m: 5 fireballs. Comes back every 5 s, but eats a lot of mana (250 MP, 125 with the specialization).
- 8-50% MP CostYou run short on mana while leveling (aLuckyRO).
- 8+20% Skill SpeedAfter 45, once mana is fine, instead of −50% MP (Fextralife, ExpCarry, Game8, berdugz).
- 8-60% Incoming Heal for 5s on hit
- 12-2s [Hellfire] cooldown per fireballEveryone takes it. 5 fireballs cut Hellfire by 10 s (aLuckyRO showed 25 → 14 s).
- 16+15% damage per fireball, up to +75%
The level 12 option matters so much that ExpCarry takes the Daevanion node that pushes Firestorm to 12 first.
Game description
Deals X Fire damage to a target within 20m.
5 Stagger Gauge Damage
BlazeCore
activecooldown 5 starget: 20 (10 from skill points)
Fire at a target within 20 m, but only one that carries Fire Mark. Every fire hit you land applies the mark (Fire Mark passive), and Blaze does not remove it. Blaze restores 100 MP. Cooldown 5 s.
- 8Absorbs 3% HPSolo, while leveling and on a hard boss, because the class has no healing (aLuckyRO, MMO Codex).
- 8+50% MP restored
- 8Delayed Damage after 3sIn a group: delayed damage (couga54, EUTOPIA, Game8, ExpCarry, berdugz).
- 12Multi-Hit on hit
- 16-3s [Wish of Concentration] cooldown on hitAt 20 every Blaze cuts Wish of Concentration's cooldown.
Game description
Deals X Fire damage to a target afflicted with Fire Mark within 20m and restores 100 MP.
7 Stagger Gauge Damage
Wish of ConcentrationCore
activecooldown 60 starget: 20 (10 from skill points)
Self buff for 10 s: +10% Attack and +100 Accuracy. Cooldown 60 s.
- 8Reduces MP Cost by 10%
- 8+10% additional Attack
- 8+500 Max MP
- 12+10% Combat Speed
- 16-10s all skill cooldownsAt 16 every use cuts the cooldown of all your skills by 10 s.
Specializations: every source agrees here. Most press it before Hellfire, together with your buffs. KaidGames suggests pressing it after your other skills, so the −10 s isn't wasted on skills that are already ready.
Game description
Increases the caster's Attack by 10% and Accuracy by 100 for 10s.
Bittercold WindCore
activecooldown 15 starget: 16–20 (10 from skill points)
An icy whirlwind under the target for 2 s. Deals water damage to up to 4 enemies and roots them (monsters always, for 3 s). Your main tool for packs of monsters. Cooldown 15 s.
- 8+1s [Bittercold Wind] summon durationThe whirlwind lasts longer.
- 8Changes to mobile skill
- 8Pull effectPulls a pack of monsters into one spot. Good for leveling (couga54, Game8). Does nothing on a boss (KaidGames).
- 12Ignores Block and Evasion and lands as a Critical HitA guaranteed critical hit.
- 16-1s [Frost] cooldown on hit
Skip the level 16 option (−1 s Frost) if you don't use Frost (couga54). aLuckyRO keeps it at 8 at the start.
Game description
Selects a target within 20m and summons a Bittercold Wind lasting for 2s at their location. Deals X Water damage to up to 4 enemies within 4m of the Bittercold Wind, with a 60% chance to inflict Root for 3s.
100% chance to inflict Root on NPC targets.
10 Stagger Gauge Damage
Flame ArrowImportant
activetarget: 10 (16 eventually)
Basic attack from 20 m, no cooldown. Every hit restores 100 MP, so this is what feeds your mana. Has a chain: Flame Arrow → Burst → Pyroclasm.
- 8+20% MP restoredYou run short on mana while leveling (couga54, MMO Codex, berdugz, KaidGames).
- 8Absorbs 1% HP
- 8+50% Multi-Hit on hitOnce your mana holds up (couga54, EUTOPIA).
- 12Inflicts Fire Mark for 5s on landing [Pyroclasm]In the game this level 12 option now reads +5% Fire Damage Boost for 10s on activating [Pyroclasm] (changed in the Sept 16 patch, already on global). Take it: +5% fire damage for 10 s on every Pyroclasm (aLuckyRO, metabot).
- 16Reset [Blaze] cooldown on landing [Pyroclasm]Pyroclasm gives you another Blaze right away, and every fire hit applies Fire Mark anyway (KaidGames, AsianBoy).
Your first points go here and into Ice Chain. The specialization list on the card still shows the old text of the level 12 option (couga54 data from before the Sept 16 patch).
Game description
Deals X Fire damage to a target within 20m and restores 100 MP.
Winter's ShacklesImportant
activecooldown 45 starget: 16–20 (8–10 from skill points)
Water damage to the target and up to 4 enemies nearby, slows them for 3 s. Cooldown 45 s. With the level 8 specialization it gives you +20% PvE damage for 5 s.
- 8Changes to mobile skill
- 830% chance to inflict Frost for 3s on landing [Winter's Shackles]
- 8+20% PvE Damage Boost and +10% PvP Damage Boost for 5s on landing [Winter's Shackles]The main reason to level it (every source).
- 12Adds [Winter's Illusion] Chain SkillEUTOPIA's pick. At 20 you have both.
- 16-15s [Winter's Shackles] cooldownBetween 16 and 19 take this instead of the chain (couga54, Game8, KaidGames).
Game description
Selects a target within 20m and deals X Water damage to up to 4 enemies within 4m. Inflicts Slow for 3s.
Ice ChainImportant
activetarget: 10 (12 via Daevanion)
Water damage to the target and up to 4 enemies nearby, slows them by 40% for 5 s. No cooldown, so it's your filler for packs of monsters. Has a Cold Wave chain. Every link of the chain costs 120 MP.
- 8-20% MP CostMana while leveling (couga54).
- 8+20% Skill SpeedOnce you have enough mana (couga54, aLuckyRO, berdugz).
- 8Deals up to 12% more damage when less targets are hitAsianBoy's pick.
- 12-1s [Winter's Shackles] cooldown on hit
- 165% chance to inflict Frost for 2s on landing [Cold Wave]
At 45 most players take it off the bar, because it adds no damage and slows the rotation (EUTOPIA, couga54).
Game description
Selects a target within 20m and deals X Water damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 5s.
2 Stagger Gauge Damage
Flame ScattershotSupport
activetarget: 8–12
Fire at a target in Stagger, i.e. when the boss's gauge has been broken. Only works then, but has no cooldown.
- 8Absorbs 5% HPberdugz: when you're low on HP during Stagger.
- 8Restores 120 MPaLuckyRO's pick.
- 8Changes to mobile skill
- 12Multi-Hit on hit
- 16-1s all skill cooldowns on hit
AsianBoy: only useful early in the game.
Game description
Deals X Fire damage to a target afflicted with Stagger within 20m.
FrostSupport
activecooldown 30 starget: 8
Water damage to the target and up to 4 enemies nearby. Freezes the target itself for 3 s (a monster always, a player with a 50% chance). Cooldown 30 s.
- 8Restores 200 MPMana while leveling (couga54, MMO Codex, berdugz).
- 8-5s cooldown
- 8Reset [Frost Burst] cooldown on landing FrostKaidGames' pick.
- 12+25% PC target Frost Chance
- 16+1s Frost duration
At 45 take it off the bar (EUTOPIA, couga54, berdugz).
Game description
Selects a target within 20m and deals X Water damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Frost on the target for 3s.
100% chance to inflict Frost on NPC targets.
10 Stagger Gauge Damage
Frost BurstLow priority
activecooldown 10 starget: 1 (maybe 8)
Water damage to a frozen target and up to 4 enemies nearby. Cooldown 10 s. On bosses immune to crowd control it has a 7% chance to trigger on its own.
- 8Absorbs 7% HPIf you level it, do it for the healing (berdugz, aLuckyRO, KaidGames).
- 8Changes to mobile skill
- 875% chance to Knock Back 2m
- 12Ignores Block and Evasion and lands as a Critical Hit
- 1650% chance to reset cooldown
couga54 and EUTOPIA skip it. AsianBoy keeps it in the rotation until 16.
Game description
Selects a target afflicted with Frost within 20m and deals X Water damage to up to 4 enemies within 4m of the target. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity.
7 Stagger Gauge Damage
DefianceSupport
activecooldown 60 starget: 1 (couga54: 12)
Removes Stun, Knockdown, Airborne, Grab, Frost and Fear. Then you get 5 s of status effect immunity. Cooldown 60 s.
- 8Adds [Curse: Old Tree] Chain Skill
- 8Restores 1000 Stamina on using [Defiance]
- 8Restores 20% HP on using [Defiance]
- 12+2s Tenacity duration
- 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
berdugz: save it for boss stuns you can see coming.
Game description
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
Robe of FlameCore
passivetarget: 10, then more from Arcana and soul binding
+100 Accuracy, +1% PvE damage and a little Double Chance. The Element Enhancement Stigma at 10 makes it ×1.5 stronger.
The first passive for couga54, aLuckyRO, ExpCarry and KaidGames.
Game description
Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.
Grace of EnhancementCore
passivetarget: 10
+20% PvE damage while you have at least 25% mana, and a 50% chance for an extra hit when you land an attack. Element Enhancement at 15 makes it ×1.5 stronger.
berdugz: 1 point is enough at the very start.
Game description
Increases the caster's PvE Damage Boost by 20% and PvP Damage Boost by 10% when the caster's MP is 25% or more, and has a 50% chance to deal X damage on landing an attack.
Cooldown: 1s
Fire MarkCore
passivetarget: 10
Every fire hit you land applies Fire Mark for 5 s (always since the Sept 16 patch, before that a 20% chance). Only then does Blaze work, and a marked target has a 20% chance to take extra fire damage.
The couga54 data still describes the pre-patch version with a 20% chance to apply the mark. The new version is confirmed by metabot (global client), Fextralife and the Sept 16 patch note.
Game description
Has a 20% chance to inflict Fire Mark for 5s on landing a Fire attack.
Fire Mark: Has a 20% chance to take X extra damage when taking Fire damage while afflicted with Fire Mark.
Cooldown: 1s
Robe of EarthImportant
passivetarget: 10
+7% Max MP, faster mana regeneration and +105 Critical Hit while you have at least 50% mana.
aLuckyRO: low priority early on, because you have almost no crits yet.
Game description
Increases Max MP by 7% and Natural MP Regen by 5. Increases Critical Hit by 105 when MP is 50% or more.
Absorb EssenceImportant
passivetarget: 5–10
Every hit restores 25 MP. Also a higher chance to apply status effects.
berdugz: while leveling, raise it whenever you can. aLuckyRO: more of a PvP pick. couga54 doesn't mention it.
Game description
Increases Ailment-type and Mental-type Chance by 10.7% and restores 25 MP on landing an attack.
Cooldown: 1s
Cold SnapSupport
passivetarget: as points allow
50% chance for extra damage when you hit a slowed target.
Game description
Has a 50% chance to deal X extra damage when landing an attack on a target afflicted with Slow.
Cooldown: 1s
Vitality EvaporationSupport
passivetarget: as points allow
Extra damage when the target has more than 70% HP.
couga54: strong early on.
Game description
Deals X damage on hit if the target's HP is above 70%.
Cooldown: 1s
Robe of ColdLow priority
passivetarget: last
+1% Defense, some Critical Hit Resist, and slows whoever hits you.
couga54: for raids. aLuckyRO: low priority.
Game description
Increases the caster's Defense by 1% and Critical Hit Resist by 55 and inflicts Slow on an enemy when struck by them, reducing the enemy's Move Speed by 25% for 2s.
Cooldown: 10s
Revitalization ContractLow priority
passivetarget: PvP
Status effect resist, and when you drop to 10% HP it instantly heals 35% Max HP (once per 60 s).
aLuckyRO and berdugz: mostly PvP.
Game description
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Immediately restores 35% Max HP when HP is 10% or less.
Healing Cooldown: 60s
Status Effect Resist Cooldown: 1s
Grace of ResistanceLow priority
passivetarget: PvP
Resist against mental effects (e.g. Fear) and against stuns and knockdowns.
EUTOPIA: you can take it if you're short on resist.
Game description
Increases the caster's Mental-type Resist and Impact-type Resist by 11.2%.
Element EnhancementCore
stigmacooldown 60 starget: 20 (max)
Your main buff: +20% Fire and Water Attack for 10 s. Cooldown 60 s. Every 5 levels adds a property: 5 Accuracy, 10 Robe of Flame ×1.5, 15 Grace of Enhancement ×1.5, 20 another +10% Attack.
- 5+200 Accuracyunlocks by itself at level 5
- 10x1.5 [Robe of Flame] effectunlocks by itself at level 10
- 15x1.5 [Grace of Enhancement] effectunlocks by itself at level 15
- 20+10% additional Fire and Water Attackunlocks by itself at level 20
Everyone's first Stigma. aLuckyRO: all your shards go here first, up to 15.
Game description
Increases the caster's Fire Attack by 20% and Water Attack by 20% for 10s.
Fire WallImportant
stigmacooldown 60 starget: 10, then 20
A wall of fire (1×10 m) under the target for 3 s. Burns up to 4 enemies (Embers) for 10 s. The burn hits harder when the target moves. Cooldown 60 s.
- 5Enhanced Embers - Grants extra damage when landing an attackunlocks by itself at level 5
- 10+2m wall widthunlocks by itself at level 10
- 15+2s [Fire Wall] summoning durationunlocks by itself at level 15
- 20+10s Embers durationunlocks by itself at level 20
EUTOPIA: “a big part of my damage, a lot of people wrongly skip it”. Place it under a boss that stands still.
Game description
Summon a Fire Wall that lasts for 3s at the location of a target within 20m. Deals X Fire damage and inflicts Embers on up to 4 enemies within the Fire Wall area (1x10m) for 10s.
Embers: Deals X Fire Damage over Time every 1s for 10s. Damage over Time amount increases when targets move.
Cold StormImportant
stigmacooldown 60 starget: 10
A storm under the target for 7 s. Slows up to 4 enemies within 5 m and applies Frostbite, which deals damage every second for 10 s. Cooldown 60 s.
- 5Enhanced Frostbite - Grants extra damage when landing an attackunlocks by itself at level 5
- 1030% chance to inflict Root for 2sunlocks by itself at level 10
- 15+3s [Cold Storm] summoning durationunlocks by itself at level 15
- 20+10s Frostbite durationunlocks by itself at level 20
DankRNG takes Divine Burst instead. EUTOPIA swaps it for Steel Barrier when the boss keeps killing you.
Game description
Selects a target within 20m and deals X Water damage, inflicting Slow on up to 4 enemies within 5m. Summons a Cold Storm at the target's location for 7s, inflicting Frostbite.
Frostbite: Deals X Water Damage over Time every 1s for 10s. The Damage over Time amount increases when targets move.
20 Stagger Gauge Damage
Delayed ExplosionImportant
stigmacooldown 30 starget: 10
Explodes with fire on the target after 4 s. During those 4 s the target takes +15% damage from you, so press it right before Hellfire. Cooldown 30 s.
- 5Restores 200 MPunlocks by itself at level 5
- 10-10s [Delayed Explosion] cooldownunlocks by itself at level 10
- 15Changes to AoE Skillunlocks by itself at level 15
- 20+10% additional Damage Takenunlocks by itself at level 20
For bosses and groups (couga54, EUTOPIA, Fextralife, ExpCarry).
Game description
Deals X Fire damage to a target within 20m after 4s. Increases damage taken from the caster by 15% during the delay.
Steel BarrierImportant
stigmacooldown 60 starget: 10
A shield worth 16% Max HP for 60 s. While it lasts you take −10% PvE damage. Cooldown 60 s.
- 5+10% Move Speedunlocks by itself at level 5
- 10HP Regen at fixed intervalsunlocks by itself at level 10
- 15+10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increaseunlocks by itself at level 15
- 20-15s cooldownunlocks by itself at level 20
Your 4th Stigma for solo leveling (couga54, ExpCarry). At 45 in a group, swap it for Delayed Explosion.
Game description
Grants a 16% Max HP Protective Shield for 60s. Increases PvE Damage Tolerance by 10% and PvP Damage Tolerance by 5% for the shield's duration, and restores 300 Stamina when the effect ends.
Divine BurstSupport
stigmacooldown 60 starget: 10
A strong fire hit. Deals a full 50 points of Stagger Gauge damage, the most in the class. Cooldown 60 s.
- 5+20% Skill Speedunlocks by itself at level 5
- 10Absorbs 10% HPunlocks by itself at level 10
- 1575% chance to inflict Knock Backunlocks by itself at level 15
- 20Inflict Stun for 3s after Knock Backunlocks by itself at level 20
EUTOPIA: when your group doesn't break the Stagger gauge. aLuckyRO: useless in PvE because of the long cooldown.
Game description
Deals X Fire damage to a target within 20m.
50 Stagger Gauge Damage
Glacial SmiteSupport
stigmacooldown 90 starget: 10
A big water hit on up to 4 enemies. Cooldown 90 s, 30 s shorter from level 10.
- 5Up to +20% damage when more targets hitunlocks by itself at level 5
- 10-30s cooldownunlocks by itself at level 10
- 1550% chance to inflict Frost for 3sunlocks by itself at level 15
- 20Ignores Block and Evasion and lands as Multi-Hitunlocks by itself at level 20
For farming and short fights (couga54, aLuckyRO). DankRNG doesn't take it.
Game description
Selects a target within 20m and deals X Water damage to up to 4 enemies within 4m of the target.
20 Stagger Gauge Damage
Arctic ArmorLow priority
stigmacooldown 90 starget: —
−20% PvE damage taken for 10 s. While you have at least 50% mana, part of the damage goes to mana instead of HP. Cooldown 90 s.
- 5+20% Impact-type Resistunlocks by itself at level 5
- 10x1.5 [Absorb Essence] effectunlocks by itself at level 10
- 15x1.5 [Robe of Cold] effectunlocks by itself at level 15
- 20+20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increaseunlocks by itself at level 20
Only when a boss one-shots you (berdugz, Game8). DankRNG, aLuckyRO and AsianBoy: PvP.
Game description
Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and grants a 5% chance to inflict Frost for 3s on enemies that attack the caster from within 7m for 10s. Grants Magic Displacement while MP is 50% or more for the duration.
Magic Displacement: Damage taken by the caster is divided, directing 50% to HP and 10% to MP.
Unaffected by cooldown increase effects.
HibernationLow priority
stigmacooldown 180 starget: PvP
5 s of invulnerability. Cooldown 180 s.
- 5+100% Incoming Healunlocks by itself at level 5
- 10Restores 5% Max HP every 1s for the durationunlocks by itself at level 10
- 15+2s durationunlocks by itself at level 15
- 20Triggers when afflicted with Impact-type statusunlocks by itself at level 20
Game description
Grants Hibernation to the caster for 5s. The caster becomes immune to damage and status effects while Hibernation is active.
Using [Remove Hibernation] while Hibernation is active immediately removes the effect, restores 20% Max HP, and moves the caster backward.
Cannot block certain powerful attacks and is unaffected by cooldown increase effects.
Soul FreezeLow priority
stigmacooldown 60 starget: PvP
Seal (silence): the target can't use skills.
- 550% chance to inflict Root for 5sunlocks by itself at level 5
- 10-1,000 Staminaunlocks by itself at level 10
- 15+2s Seal durationunlocks by itself at level 15
- 20+25% Seal chanceunlocks by itself at level 20
Game description
Deals X Water damage to a target within 20m with a 75% chance to inflict Seal for 5s.
100% chance to inflict Seal on NPC targets.
20 Stagger Gauge Damage
Curse: TreeLow priority
stigmacooldown 90 starget: PvP
Turns the target into a tree for 10 s. Any hit breaks the transformation.
- 5Increases number of hits required to remove Polymorphunlocks by itself at level 5
- 10-200 Block, Evasion for 10s when Polymorph endsunlocks by itself at level 10
- 15-20% Impact-type Resist for 10s when Polymorph endsunlocks by itself at level 15
- 20Inflicts debuff even if Polymorph is removed through attacksunlocks by itself at level 20
Game description
Polymorphs a target within 20m into a tree for 10s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked.
20 Stagger Gauge Damage
Lumiel's SpaceLow priority
stigmacooldown 90 starget: PvP
Knocks up to 4 enemies into the air.
- 5Up to +20% damage when more targets hitunlocks by itself at level 5
- 10Adds [The Depths] Chain Skillunlocks by itself at level 10
- 15+1s [The Depths] Knockdown durationunlocks by itself at level 15
- 20-30s [Lumiel's Space] cooldownunlocks by itself at level 20
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target, with a 75% chance to inflict Airborne for 3s.
100% chance to inflict Airborne on NPC targets.
Assault BombardmentLow priority
stigmacooldown 120 starget: PvP
An AoE hit with a chance to freeze.
- 5+20% Attack for 5s on hitunlocks by itself at level 5
- 10500 MP damage on hitunlocks by itself at level 10
- 15+10m Rangeunlocks by itself at level 15
- 20+20% Frost Chanceunlocks by itself at level 20
berdugz: some people take it for the +20% Attack (level 5 property).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m, with a 30% chance to inflict Frost for 3s.
100% chance to land Frost on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.