Aion 2 · global version · Updated:

Aion 2 Dungeon List (Global Servers)

Before 45 you get three group dungeons (Krao Cave at 20, Urugugu Canyon at 28, Fire Temple at 35) plus solo Sealed Dungeons. Everything else opens at 45, and your item level decides where you can go — from 700 (Krao, Draupnir) up to 2800 for the Sanctuary raid (the only open raid, Ludra, has been temporarily disabled since Oct 5).

This page depends on the current game version. Checked on October 6, 2026; we review it every week.

What kinds of dungeons are there?

  • Expedition — the standard 1–5 player dungeon with a few bosses. Each has two modes: Exploration (easier, opens while you level) and Conquest (level 45, where you actually farm gear). Expeditions are rated 1–3 stars; more stars, harder fights, better loot.
  • Sealed Dungeon — a short solo dungeon, marked with a "?" on your map.
  • Transcendence — harder group dungeons with ★1–★4 stages; the reward is Arcana cards.
  • Nightmare and Ascension Trial — solo boss fights.
  • Daily Dungeon — despite the name, the limit is weekly.
  • Sanctuary — the 10-player raid and the hardest PvE of the season.

Item level is the combined power of everything you have equipped (shown in the character window). Some guides call it Gear Score (GS). After 45 it's item level, not character level, that gates dungeons.

All Global dungeons in one table

Where there are two numbers, the first is Exploration and the second is Conquest. "Odyle" is the energy cost of opening the reward chest at the end.

DungeonTypeLevelItem levelPlayersOdyleReward limitMain loot
Sealed Dungeons ("?" on the map)solo10–45—10no counter2 Daevanion Crystals, 2 skill points, Enhance Stones, wing material
Krao Caveexpedition ★120 / 45200 / 7001–520 / 407 per week / 1 per 8 h (max 21)Exploration: Epic Red Agate set; Conquest: Unique Rupture weapons and Berk accessories (IL 54)
Urugugu Canyonexpedition ★228 / 45300 / 14002–520 / 40same as aboveExploration: Epic gear (IL 33); Conquest: Aulamus weapons and accessories (IL 70)
Fire Templeexpedition ★335 / 45500 / 21001–530 / 40same as aboveExploration: Epic Judicator armor, Unique Kromede weapons (IL 43); Conquest: Enraged Kromede (IL 84–86)
Draupnir Caveexpedition ★1457001–5401 per 8 h (max 21)Bakarma armor (IL 54)
Vakron Sky Islandexpedition ★24514002–5401 per 8 h (max 21)Vakron armor (IL 70), Vakron Guard
Ferocious Horn Denexpedition ★34521001–5401 per 8 h (max 21)Nuakum armor (IL 86)
Transcendence (Deus Research Base, Shattered Arkanis)group, ★1–★4451600 / 1900 / 2200 / 25002–5401 reward per 12 h (max 14)Arcana cards, Manastones
Nightmaresolo bosses45—102 attempts a day (max 14)currency for Daevanion Crystals, Wisdom Stones, runes
Ascension Trialsolo451000–3500103 per weekEnhance Stones, Amplify Stone Fragments
Daily Dungeon (Unknown Fissure)solo30—107 or 14 per weekEnhance Stones
Sanctuary (raid)raid452800+10404 attempts per weekUnique gear (Ludra: IL 54–102); Ludra disabled since Oct 5

Data: MetaBot (pulled from the global client) and ExpCarry agree on level, item level, party size and energy for all expeditions. Transcendence, Nightmare, Daily Dungeon and Sanctuary: MetaBot, Game8, couga54, Grobs.

Where the sources disagree

  • Vakron Sky Island: 1400 (MetaBot, ExpCarry, couga54 Dungeons) vs 1600 (couga54 Week 1). Korean videos say 1600–1800, but KR items carry higher item levels. The entry window in game is the final word.
  • Daily Dungeon: 14 entries a week, shared per server (MetaBot, Game8, Grobs) vs 7 (couga54).
  • Krao Exploration: 7 rewards a week (Game8, ExpCarry, MetaBot's table) vs "no limit" (MetaBot's Krao page, wikily).
  • Ascension Trial (normal): 1000 item level (Game8, MetaBot) vs 1500 (Grobs).
  • Sanctuary: MetaBot's client data lists three raids — Ludra (2800), Corroded Decontamination Facility (3500) and Chalice of Muspel (4300–4500). Only Ludra was open on Global, and NCSOFT pulled it for the Oct 5 launch because Early Access players cleared it too early. It returns with reworked mechanics; NC will announce the date by Oct 16 (news).
  • Transcendence above 2500: Korean guides list gates up to 4800 — those are later Korean dungeons that Global doesn't have.
  • Hard mode isn't on Global at launch (NC stream, aion2.vi.ki). MetaBot does see Conquest [Hard] with 3000–4500 gates in the client files, so it's coming — Anders expected it a few weeks after launch. Any Hard-mode guide you find is from Korea — see Global vs Korea.

Odyle energy: what a dungeon costs

You can clear a dungeon with zero energy. Energy is only spent on the reward chest after the last boss — and skipping the chest means the run gave you almost nothing.

  • Energy starts charging at level 22: 15 every 3 hours, 120 a day.
  • Cap: 560, or 840 with membership. Anything above the cap is wasted.
  • A chest costs 20 (Krao and Urugugu Exploration), 30 (Fire Temple Exploration) or 40 (Conquest, Transcendence, Sanctuary).
  • Members can open the chest a second time for the same cost again.
  • Nightmare, Ascension Trial, Daily Dungeon and Sealed Dungeons use their own attempts, not energy.

More in Odyle energy explained.

What order to run them in

Before 45: clear Krao, Urugugu and Fire Temple on Exploration when the story sends you there. Don't open the chests unless something beats your current gear — you'll replace it within a few levels, and the energy is worth more after 45 (couga54 Week 1, Anders).

After 45 (thresholds from couga54 After 45, MetaBot and Game8):

  1. ~1000–1400: Sealed Dungeons on your own map, Nightmare, Draupnir and Krao on Conquest. Draupnir gives armor, Krao weapons and accessories — alternate them.
  2. 1400–1900: Vakron Sky Island (armor) and Urugugu Canyon (weapons).
  3. 1600–2500: Transcendence for Arcana cards — ★1 at 1600, ★2 at 1900, ★3 at 2200, ★4 at 2500.
  4. 2100–2500: Fire Temple and Ferocious Horn Den.
  5. 2800+: the Sanctuary raid (Ludra), once NCSOFT brings it back.

Do Ascension Trial and Daily Dungeon late in the week, right before the Wednesday reset — rewards scale with how strong you are, and you'll be stronger by Tuesday than you were the Wednesday before (couga54, Grobs). Details: after level 45 and the daily/weekly checklist.

Finding a group

In the dungeon window, create a room and pick the roles you need (tank, DPS, healer), or hit Quick Join. On Global, groups mix factions and servers unless you tick "my faction only". After a clear, "challenge again" sends the same party straight back in (NC stream, Sep 4, 2026).

Each role has its own job inside. The Dungeons tab of every class guide covers yours — e.g. Templar, Cleric, Sorcerer.

Sources