JudgmentCore
activecooldown 5 starget: 20 (10 from skill points)
Your main source of damage. It is greyed out until you use a shield skill (Shield Smite, Warding Strike, Shield Rush, Doom Shield). Then you have 2 s (3 s after Doom Shield) to press it. It costs no mana and has a 5 s cooldown.
- 8Absorbs 1% HP
- 8Deals extra damage on attacking a target afflicted with Impact-type status
- 8Extra damage on hit
- 12Critical Hit on hit
- 16Remove cooldownAt 16 Judgment loses its cooldown, so every shield skill gives you another Judgment right away.
At 16 Game8 lists “Changes to AoE”, but the global version's game data has no such option.
Game description
Deals X damage to a target within 4m and increases Enmity.
5 Stagger Gauge Damage
PunishmentCore
activecooldown 30 starget: 20
A charged area attack from 20 m: hold the key, there are 3 charge stages. After it hits you get the Executor effect: +20% PvE damage and +200 Accuracy for 20 s. Open every elite and boss with it.
- 8Absorbs 10% HPtrueeevil takes this at the start and swaps it for “Ignores Block” at 16.
- 8Inflicts Damage over Time to target on hit
- 8+30% Skill SpeedIt charges faster.
- 12Changes to mobile skill
- 16Ignores Block and Evasion and lands as a Critical Hit
Start raising it from around character level 14. Couga54: 8 at level 32, 10 at level 38.
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target and grants the Executor effect to the caster for 20s.
Executor: Increases Accuracy by 200, PvE Damage Boost by 20%, and PvP Damage Boost by 10%
Max 3 Charge Levels
20-35 Stagger Gauge Damage
PummelCore
activetarget: 20
A filler with no cooldown: hits up to 4 enemies and finishes with a Punishing Strike. Usually spun by a macro on the right mouse button.
- 8-20% MP consumedFor leveling, when you run short of mana (couga54, ~level 19).
- 8[Punishing Strike] absorbs 3% HP
- 8Deals up to 12% more damage when less targets are hitSolAshur's choice (couga54) and Fextralife for bosses.
- 12-1s [Punishment] cooldown on landing [Punishing Strike]Videos (Leonis Oct 4, trueeevil, aLuckyRO): thanks to it, Punishment, meaning +20% damage, is up almost all the time.
- 16Activates [Punishing Strike] 1 extra time
Game description
Deals X damage to up to 4 enemies within 4m and increases Enmity.
3 Stagger Gauge Damage
Vicious StrikeImportant
activetarget: 10–12
The basic attack on the left mouse button. Hits up to 4 enemies and restores 100 MP on hit, so it is what feeds your mana.
- 8+20% MP restoredEveryone agrees: Templar runs short of mana while leveling.
- 8Absorbs 1% HP
- 8+50% Multi-Hit on hit
- 12-2s [Warding Strike] cooldown on hitWarding Strike then recharges several times faster, so you get more Judgments (Leonis, aLuckyRO, Fextralife).
- 16Adds [Threatening Blow] Chain Skill
At the start, points go right here and into Pummel. All sources advise this.
Game description
Deals X damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.
Shield SmiteImportant
activecooldown 10 starget: 12–16
A shield strike on 4 enemies. Always stuns monsters, for 3 s. Opens Judgment for 2 s. Cooldown 10 s.
- 8+1s Stun duration
- 8Removes MP Cost and restores 200 MP on hitFree and gives mana back (aLuckyRO, trueeevil, Game8, Fextralife).
- 850% chance to trigger [Debilitating Smash] on hit
- 12-2s cooldown
- 16AoE Stun
Game description
Deals X damage to up to 4 enemies within 4m. Has a 60% chance to inflict Stun on the target for 3s. Triggers [Judgment] for 2s.
100% chance to inflict Stun on NPC targets.
10 Stagger Gauge Damage
Warding StrikeImportant
activecooldown 30 starget: 12–16
A strike all around you (5 m) that heals right away and gives Warding: −20% PvE damage taken for 10 s. Opens Judgment. Cooldown 30 s, which Vicious Strike shortens a lot.
- 8-5s cooldown
- 8+100 Block during Warding
- 8Heal over Time during Warding
- 12Adds PvE Damage Tolerance and PvP Damage Tolerance increase effect when more targets hit to Warding
- 16+10% PvE Damage Tolerance and +5% PvP Damage Tolerance to party members on skill use
Game description
Deals X damage to up to 4 enemies within 5m of the caster. Immediately restores 180-198 HP and grants Warding to the caster for 10s. Triggers [Judgment] for 2s.
Warding: Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10%
5 Stagger Gauge Damage
AnnihilateImportant
activecooldown 20 starget: 16–20
A powerful strike on a stunned or knocked-down enemy, i.e. after Shield Smite or Doom Shield. On bosses immune to stun it lights up by itself with a 5% chance on each attack, and the specialization then gives it +100% damage.
- 8+50% Multi-Hit on hit
- 8+20% Knockdown Chance
- 8+100% damage to targets with Incapacitated ImmunityFor bosses (couga54, Game8, Fextralife, aLuckyRO).
- 12-10s cooldown
- 16Changes to AoE Skill
aLuckyRO: “very important”, he puts it right after the core.
Game description
Deals X damage to a target afflicted with Stun or Knockdown within 4m with a 30% chance to inflict Knockdown for 3s.
100% chance to inflict Knockdown on NPC targets.
Has a 5% chance to trigger when attacking a target with Incapacitated Immunity.
10 Stagger Gauge Damage
PoachSupport
activecooldown 15 starget: 8–12
Pulls an enemy from 20 m in front of you and roots it for 2 s. Cooldown 15 s.
- 8Moves to the target if target has Incapacitated ImmunityAt 45 in dungeons (Game8, Fextralife).
- 8-20% Status Effect Resist for 5s on hit
- 8Resets cooldown on defeating an enemyFor leveling: you kill one and immediately pull the next (couga54).
- 1210% Max HP Protective Shield
- 1650% chance to Stun for 3s
Game description
Deals X damage to a target within 20m and pulls them in front of the caster, with a 75% chance to inflict Root for 2s.
100% chance to inflict Root on NPC targets.
10 Stagger Gauge Damage
Debilitating SmashSupport
activecooldown 10 starget: 12
Appears in a green window after a successful block, or with a 50% chance after Shield Smite if Shield Smite has that specialization. Hits 4 enemies and lowers their defense by 25% for 5 s.
- 830% chance to inflict Stun for 3s
- 8+3s Debilitate duration
- 8-60% Incoming Heal during Debilitate
- 12Ignores Block and Evasion and lands as Multi-Hit
- 1625% chance to reset cooldown on Block
Game description
Deals X damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block.
Debilitate: Reduces Defense by 25%
10 Stagger Gauge Damage
Shield RushSupport
activecooldown 20 starget: 12
After a dodge (Shift) or in mid-air you dash to an enemy from 10 m. Opens Judgment. Cooldown 20 s.
- 8Restores 300 Stamina on hit
- 8+10m Range
- 8Changes to Charge Skill and deals AoE damage
- 12-10s cooldown
- 16+25% Stun Chance
trueeevil: only for closing distance. Leonis doesn't use it, because it requires a dodge.
Game description
Rushes to a target within 10m and deals X damage after using [Dodge] or while flying. Has a 30% chance to inflict Stun for 3s. Triggers [Judgment] for 2s.
100% chance to inflict Stun on NPC targets.
20 Stagger Gauge Damage
Flash RampageLow priority
activetarget: 1 (or 12)
Works only on an enemy in Stagger, i.e. when the boss's bar is knocked down to zero. At 16 every hit shortens all cooldowns by 1 s.
- 8Absorbs 5% HP
- 8Restores 120 MP on hit
- 8Changes to mobile skill
- 12Multi-Hit on hit
- 16-1s all cooldowns on hit
Leonis (Oct 4) now considers it a loss of damage. trueeevil and aLuckyRO skip it while leveling. Don't take its Daevanion nodes.
Game description
Deals X damage to a target afflicted with Stagger within 4m and increases Enmity.
DefianceSupport
activecooldown 60 starget: 1
Breaks stun, knockdown, grab, freeze and fear, then gives 5 s of effect immunity. Cooldown 60 s.
- 8Adds [Capture] Chain Skill
- 8Restores 1000 Stamina on using [Defiance]
- 8Restores 20% HP on using [Defiance]
- 12+2s Tenacity duration
- 16+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration
1 point is enough for leveling (couga54, trueeevil).
Game description
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s.
Tenacity: Grants Status Effect Immunity
Unaffected by cooldown reduction effects.
FuryCore
passivetarget: 10
Every block of yours gives you and your group +5.5% PvE damage for 20 s. This is the main reason groups want a Templar.
First or second place for everyone. Couga54: raise it to 10 at around level 21.
Game description
Increases Front Attack Damage Boost by 0.3% for the caster, and increases PvE Damage Boost by 5.5% and PvP Damage Boost by 2.75% for 20s for the caster and party members on Block.
Cooldown: 1s
Punishing BenedictionImportant
passivetarget: 10
+100 Critical Hit and a 50% chance of extra damage on every hit.
aLuckyRO: critical hits work poorly while leveling, so this only pays off with better gear.
Game description
Increases the caster's Critical Hit by 100 and grants Punishing Benediction for 10s when landing an attack.
Punishing Benediction: Has a 50% chance to deal X extra damage to the target when landing an attack.
Cooldown: 1s
Insulting RoarImportant
passivetarget: 10
+100% Enmity (monsters stay on you) and +5.5% Attack for 5 s after a hit from the front.
Game description
Increases Enmity Boost by 100% for the caster and increases Attack by 5.5% for 5s on landing a Front Attack.
Cooldown: 5s
Ironclad DefenseImportant
passivetarget: 10
+7% Defense and +1% Endurance. Works well with Battlefield Banner, which raises Attack together with Defense.
Game description
Increases the caster's Defense by 7% and Endurance by 1%.
Block PainSupport
passivetarget: as points allow
After taking a hit you take −11% PvE damage for 10 s. Cooldown 20 s.
Game description
Grants Block Pain for 10s when struck by an enemy.
Block Pain: Increases PvE Damage Tolerance by 11% and PvP Damage Tolerance by 5.5%
Cooldown: 20s
Guarding SealSupport
passivetarget: as points allow
When you drop below 50% HP, you get a shield for 21% of max HP. Cooldown 60 s.
Game description
Grants a Guarding Seal that blocks damage equaling 21% of Max HP for 30s when HP is 50% or less.
Cooldown: 60s
Enhance HealthSupport
passivetarget: as points allow
+250 HP, +7.5% max HP and +6% to healing received.
Game description
Increases the caster's HP by 250. Increases Max HP by an additional 7.5% and Incoming Heal by 6%.
Impact HitSupport
passivetarget: last
A higher chance of impact effects (stun, knockdown).
Game description
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
Warding ShieldLow priority
passivetarget: last
+200 Block and some healing on block.
aLuckyRO considers it useless. Skip its Daevanion nodes too.
Game description
Increases the caster's Block by 200 and restores 53-64 HP on Block.
Cooldown: 3s
Survival WillpowerLow priority
passivetarget: PvP
Effect resistance and less damage taken while you are stunned. Mostly useful in PvP.
Game description
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks).
Damage Tolerance Increase Cooldown: 60s
Status Effect Resist Increase Cooldown: 1s
Doom ShieldCore
stigmacooldown 30 starget: 15
A charge of up to 20 m. Knocks monsters down, gives a shield for 5% HP and opens Judgment for as long as 3 s.
- 5Resets [Annihilate] cooldown on hitunlocks by itself at level 5
- 10+200 Block for 5s on hitunlocks by itself at level 10
- 15Resets cooldown on defeating an enemyunlocks by itself at level 15At 15 it resets after a kill, which gives fast farming and pet collecting.
- 20+25% Knockdown Chanceunlocks by itself at level 20
5 sources take it. Only Xela (YT) advises against it.
Game description
Rushes to a target within 20m and deals X damage. Has a 75% chance to inflict Knockdown for 3s. Grants a Protective Shield that blocks damage equaling 5% Max HP for 5s on hit. Triggers [Judgment] for 3s.
100% chance to inflict Knockdown on NPC targets.
20 Stagger Gauge Damage
Battlefield BannerCore
stigmacooldown 90 starget: 15
For 10 s raises your Attack in proportion to your Defense. Cooldown 90 s.
- 5+10% Multi-Hit Chance for durationunlocks by itself at level 5
- 10+10% Weapon Damage Boost for durationunlocks by itself at level 10
- 15+20% Attack increase proportional to Defenseunlocks by itself at level 15
- 20-30s cooldownunlocks by itself at level 20
Game description
Increases Attack proportional to Defense for 10s.
TauntImportant
stigmacooldown 30 starget: 5–15
Pulls the boss onto you (+20000 Enmity) and weakens it with the Shrink effect: −10% Attack and −200 Accuracy. Mandatory when you tank dungeons.
- 5Adds 10% PvE Damage Tolerance reduction and 5% PvP Damage Tolerance reduction effect to Shrinkunlocks by itself at level 5
- 10+10% Shrink Attack reductionunlocks by itself at level 10
- 15-5s cooldownunlocks by itself at level 15
- 20+2s Taunt duration, +5s Shrink durationunlocks by itself at level 20
Solo you can swap it for Executing Blade.
Game description
Deals X damage to a target within 20m and increases Enmity by 20000. Inflict Shrink for 15s on hit and has a 50% chance to inflict Taunt for 3s if the target is a player.
Shrink: Reduces Accuracy by 200 and Attack by 10%
20 Stagger Gauge Damage
Empyrean Lord's PunishmentImportant
stigmacooldown 60 starget: 15
An area strike from 20 m. Stuns monsters and knocks the boss's Stagger bar down hard.
- 5Up to +20% damage when less targets hitunlocks by itself at level 5
- 10+50 Stagger Gauge Damageunlocks by itself at level 10
- 15+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hitunlocks by itself at level 15
- 20+25% Stun Chanceunlocks by itself at level 20
aLuckyRO skips it at the start (1 min cooldown, without level 15 it gives little).
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m of the target. Has a 50% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
50 Stagger Gauge Damage
Executing BladeSupport
stigmacooldown 45 starget: 10
For 5 s lowers the target's defense by 30% and deals +20% damage to stunned enemies. Solo, this is the best fourth Stigma.
- 5-15s cooldownunlocks by itself at level 5
- 10Inflict Exposed for 5s on hitunlocks by itself at level 10
- 15Critical Hit on hitunlocks by itself at level 15
- 20+30% damage on attacking a target inflicted with Impact-type statusunlocks by itself at level 20
Fextralife, trueeevil and aLuckyRO take it.
Game description
Deals X damage to up to 4 enemies within 4m and reduces Defense by 30% for 5s. Deals 20% more damage on attacking a target inflicted with Impact-type status.
20 Stagger Gauge Damage
Noble ArmorSupport
stigmacooldown 300 starget: 15
For 5 min gives +5.4% max HP. At levels 10 and 15 it strengthens Insulting Roar and Fury ×1.5.
- 5+5% Defense for the durationunlocks by itself at level 5
- 10x1.5 [Insulting Roar] effect for the durationunlocks by itself at level 10
- 15x1.5 [Fury] effect for the durationunlocks by itself at level 15
- 20+10% Incoming Heal for the durationunlocks by itself at level 20
Game8, Leonis and trueeevil take it.
Game description
Increases Max HP by 5.4% for 300s and immediately restores HP by 5.4% of Max HP.
Not affected by buff dispel effects.
Nezekan's ShieldSupport
stigmacooldown 60 starget: 15
A shield for 41% of max HP for you and your group for 3 s. Weak before level 15.
- 5+20% all Element Tolerance for Protective Shield durationunlocks by itself at level 5
- 10+2s Protective Shield durationunlocks by itself at level 10
- 15+20% PvE Damage Tolerance and +10% PvP Damage Tolerance for Protective Shield durationunlocks by itself at level 15
- 20Restores 20% of Max HP when Protective Shield is removedunlocks by itself at level 20
Game description
Grants a Protective Shield that blocks damage equaling 41% of Max HP for 3s to the caster and nearby party members within 40m.
Shield of ProtectionSupport
stigmacooldown 20 starget: 10
A guaranteed block, and every block triggers Fury and Debilitating Smash. Leonis uses it as a defensive variant.
- 5+1 consecutive useunlocks by itself at level 5
- 10Changes to mobile skillunlocks by itself at level 10
- 15+20% Move Speed for 3s on Blockunlocks by itself at level 15
- 20Restores 10% HP once on Blockunlocks by itself at level 20
Game description
Temporarily increases Block Damage Reduction by 100% and guarantees Block. Restores 110 MP and Stamina once on Block.
Comrade in ArmsSupport
stigmacooldown 120 starget: 20
You take half of the damage dealt to party members. Group only.
- 5Restores 25% of Max HP once if hit during Comrade in Arms while HP is 25% or lessunlocks by itself at level 5
- 10x1.5 [Guarding Seal] Protective Shield effect for the durationunlocks by itself at level 10
- 15x1.5 [Block Pain] effect for the durationunlocks by itself at level 15
- 20Restores 50% of caster's Max HP when the effect endsunlocks by itself at level 20
Game description
Increases the caster's PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% and redirects damage taken by a party member within 40m each time they are attacked, sharing 50% to the caster and 50% to the attacked party member for 6s.
Unaffected by cooldown increase effects.
Second SkinSupport
stigmacooldown 90 starget: —
−30% PvE damage for 10 s. Useful against magic damage.
- 5+10% all Element Tolerance for the durationunlocks by itself at level 5
- 10+20% Block for the durationunlocks by itself at level 10
- 15x1.5 [Ironclad Defense] effect for the durationunlocks by itself at level 15
- 20+20% PvE Damage Tolerance increase and +10% PvP Damage Tolerance increaseunlocks by itself at level 20
Game description
Increases PvE Damage Tolerance by 30% and PvP Damage Tolerance by 15% for 10s.
Unaffected by cooldown increase effects.
GrappleLow priority
stigmacooldown 90 starget: —
Pulls and roots up to 4 enemies. For PvP and farming.
- 550% chance to inflict Stun for 3s on hitunlocks by itself at level 5
- 1020% of Max HP as Protective Shield for 10s on useunlocks by itself at level 10
- 15-30s cooldownunlocks by itself at level 15
- 20Up to +20% PvE Damage Tolerance and +10% PvP Damage Tolerance when more targets hitunlocks by itself at level 20
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts Root for 3s.
20 Stagger Gauge Damage
Armor of BalanceLow priority
stigmacooldown 90 starget: PvP
Resistance to knockdown and other effects. For PvP.
- 5+20% Ailment-type, Mental-type Resist for the durationunlocks by itself at level 5
- 10+20% Move Speed for the durationunlocks by itself at level 10
- 15x1.5 [Warding Shield] effect for the durationunlocks by itself at level 15
- 20+50% Impact-type Resist increaseunlocks by itself at level 20
Game description
Increases Impact-type Resist by 50% for 10s.
Assault FuryLow priority
stigmacooldown 120 starget: —
An area strike with a chance to stun. For the late game, as a replacement.
- 5+20% Attack for 5s on hitunlocks by itself at level 5
- 10500 MP damage on hitunlocks by itself at level 10
- 15+10m Rangeunlocks by itself at level 15
- 20+20% Stun Chanceunlocks by itself at level 20
Game description
Selects a target within 20m and deals X damage to up to 4 enemies within 4m with a 30% chance to inflict Stun for 3s.
100% chance to inflict Stun on NPC targets.
Increases Defense by up to 20% proportional to the number of targets hit.